# Date, A/B, Contents
#1: Apr. 9 (9:00-) A1
Lectures on ideation and creativity from the viewpoint of psychology, cognitive neuroscience, and engineering.
発想、創造性に関する心理学、認知神経科学、工学などの知見に関する講義
#2: Apr. 16, A2.
Explanation of student exercise
学生の演習課題の出題
-: Apr. 23
No lecture
休講
#3: May 7, B1
Kansei design 1 感性設計1
Introduction of Kansei design and Bayesian brain. 感性設計学概論とベイズ脳
An introductory lecture on Kanesi design (perceptual, aesthetic, emotional design). Understand its scientific challenges and engineering importance. A key challenge is bridging the gap between physics and psychology. Learn how to use Bayes' theorem to mathematically model this bridge.
#4: May 14, B2
Kansei design 2 感性設計2
Emotion mechanics 感情力学
Lecture of how emotions can be mathematically modeled based on the free energy principle, which is an unified brain theory.
#5: May 21, B3
Kansei design 3 感性設計3
Semantic structure and values 意味構造と価値
Lecture and hands on group work of methods to extract semantic structure that explains causal relationship between design parameters and perceived value.
#6: May 28, B4
Kansei design 4 感性設計4
Group work presentation グループワークのプレゼンテーション
A presentation session of a summary of Kansei design 3 outcomes for each group.
#7: Jun. 4, B5
Kansei design 5 感性設計5
Innovation of meaning and design thinking 意味のイノベーションとデザイン思考
Lecture by corporate lecturer Shotaro Kushi, CEO of Newstandard co. ltd.
An introductory lecture on design thinking as a creative problem-solving method, with a focus on “Innovation of Meaning.” While it has faced major challenges in reproducibility and recognizability, it is now evolving interdisciplinarily through its connection with Kansei Design. This class bridges the gap between design thinking research and practice, which have not been strongly connected in the past, allowing students to experience both perspectives.
#8: Jun. 11, B6
Kansei design 6 感性設計6
Creativity and brain in design 設計における創造性と脳
Lecture by academic lecture Dr. Koji Koizumi
This lecture explores the neuroscience of creativity and its application in design. By gaining a scientific understanding of how the brain generates creative ideas, we will examine ways to enhance problem-finding and problem-solving in design. Through a hands-on group activity, students will experience and analyze their own creative thinking processes, deepening their understanding of creativity.
#9: Jun. 18, A3
Presentations and discussions of student exercise (1)
学生による演習課題の発表および質疑 (1)
#10: Jun. 25, A4
Presentations and discussions of student exercise (2)
学生による演習課題の発表および質疑 (2)
#11: Jul. 2, A5
Lecture by corporate lecturer
"Let's create a unique career as a university student using TRIZ, the common language for problem solving"
Yoshinori Takagi (TRIZ idea creator, Sony People Solutions Inc.)
企業講師による講義
「問題解決の共通言語TRIZを武器に、総合大学ならではのキャリアを創造しよう」
高木 芳徳 氏(TRIZアイデアクリエータ,ソニーピープルソリューションズ株式会社)
#12: Jul. 9, A6
Summarizing lecture
まとめの講義